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rBuff, count fonts.
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Post by
Wikipedia
How do I change them?
Post by
HighFive
Line 98 of rBuff.lua.
Post by
Wikipedia
Well the trouble is that it wont change the count font, that one only changes my timer font. Counts ie. Inner Fire.
Post by
HighFive
Ah, I see. rBuff doesn't actually edit that.
You
should
be able to change it by setting the global NumberFontNormal to your font's path, but that may cause problems with other stuff.
A safer way would be overwriting the BuffFrame_UpdateAllBuffAnchors function, but I wouldn't recommend it unless you're confident of your abilities.
Edit: Wait, why am I overthinking this?
Just adding "buff.count:SetFont(whateverFont, whateverSize)" somewhere in rBuff.lua should do it.
Post by
Wikipedia
Sad face.
I know a tiny bit of coding, roughly enough to edit the font :> Since it really hurts to see those fugly fonts next to my cute pixelfonts, but can't you edit the in-game fonts ie. FrizQT, ARIALN_ ?
Post by
HighFive
Unless you know which font NumberFontNormal is referencing (if it's even one of the four in the Fonts folder), nope.
Post by
Wikipedia
Any similar addon that would achieve the same thing as rBuff? And dont say SatrinBF, want to try some others. Been using it for almost a year and want some change, even if the use have been succeful :>
Post by
cudgel
I've been happier with
Bison
than I ever was with SBF. YMMV.
Post by
260392
This post was from a user who has deleted their account.
Post by
213828
This post was from a user who has deleted their account.
Post by
Wikipedia
Works like a charm. And yes Elvis; rBuff is using a minimal code.
emeral > HighFive :>
Post by
HighFive
Huh. Didn't even think of that.
Post by
Wikipedia
And moving these numbers would be done through?
Post by
HighFive
ClearAllPoints and SetPoint methods.
Post by
Wikipedia
That makes the code "crash".
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