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Festergut help
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Post by
SlowSide
I'm looking for tips on healing Festergut. Due to some changes in my guild I have become one of the healers. All of us that are healers now were offspecc or alts so we are having a rough time. Also we run 10 mans, so we don't have every buff.
Here is my Pally
I am having 2 problems.
1) Sometimes the tank dies near the end of the last inhale, IE after proper cooldowns fade.
I have traded a few crit items for haste, but my HL is still 1.4 - 1.6 seconds, and it seems like one of 2 things happens. Either the tank gets 3 shot with heals landing between 1 & 2 but not enough to last through 2 & 3. Or Heals will land, but I won't crit a couple times in a row & it ends up being a loosing battle.
2) If we make it past that I tend to run out of mana near the 3:30 - 4 minute mark.
I pop DP & Wings just after exhale, DP & Trinket a minute later, I use Arcane Torrent every time it's up, and Divine Illumination near the beginning & again when it comes back up. I use a pot probably near the end, but it's never enough to last.
Any tips from pallies who have healed it would be appreciated.
Post by
Davidson
Make sure the tank is gearing for EH and not Avoidance. EH puts extra emphasis on stam and armor. Gearing for avoidance leads to RNG deaths where a bad string of luck (bound to happen) will decimate your tank.
Don't have your tank blow all his cooldowns at once. For me...I use both my trinkets at the beginning, followed by Divine Protection. When all that wears off, it leaves about 3-5 seconds of him in his last inhale...which if you have enough armor/stam, will be generally OK for your healers. I've never died using this strat.
Post by
skribs
1) If the tank is dying, there are a number of reasons why this could happen:
He doesn't have enough gear
CDs aren't chained properly
Tank took 10 stacks and exploded
Off-tanks are not behind the target, so parries happen more often.
The other healers are not helping heal him
In all but the second scenario it is not your fault. The second scenario - plan ahead to have the tank pop their CDs (not all at once, but chained to increase the duration) and when his CDs are finishing start popping your CDs. Especially the 4th case, as all healers should be on the tank at this point.
How often are you judging? Are you meleeing during the slower times? Seal of Wisdom provides a tremendous amount of mana regen, and judgment of light does a lot of healing on this fight.
You can also look into getting +30 Int enchant to weapon, as well as replacing the 20 haste gems with 20 Int, and getting a PvE helm enchant. Those would go a long way to increasing longevity.
Also - I tend to beacon the main tank, and switch beacon to the next tank around 7 stacks and heal the MT until the switch. That way, there is a seamless transition of heals from tank to tank.
Post by
Brique
I pop DP & Wings just after exhale, DP & Trinket a minute later, I use Arcane Torrent every time it's up, and Divine Illumination near the beginning & again when it comes back up. I use a pot probably near the end, but it's never enough to last.
How about using wings or trinkets during the high damage phases and just use plain ol' DP during the low damage phases? Smack the boss with SoW up and maybe you won't even need to DP. Divine Plea is a bad spell to use. Stacking CDs with Divine Plea is a bad bad bad bad bad bad bad habit. even if you're using Avenging Wrath, Divine Illumination, SP trinkets, you're still going to take about a 20% hit to your healing. The Divine Plea reduction will be placed over every single buff you put on yourself. So your 155% healing is now 77.5% healing. Your 120% healing is 60% healing. Offsetting Divine Plea is something I hate seeing happening because you're sacrificing your burst healing CDs for nothing. Use DP during super low damage phases.
Use Holy Shock if damage came in right when you didn't expect it. Holy Light spam is a misnomer. Stop taking it literally.
Post by
243202
This post was from a user who has deleted their account.
Post by
SlowSide
First I want to say
Festergut DOES NOT parry haste
, so it doesn't matter where the OT stands.
Our tanks are fairly well geared (decent avoidance & 45K+ HP), and are chaining their cooldowns. After their last cooldown I pop Divine Sacrifice, normally if they die it is the last few seconds when no more cooldowns are left. I tried a couple of times to use a cancel cast macro for DG/DS but every time I did the tank would go down before my next heal. We don't have problems surviving the exhale.
Before our 2 main healers quit playing we 2 healed it with the same tanks minus a couple of upgrades. As I said we are now using 3 healers who were offspec & an alt. Because of this I KNOW it's not the tanks, it is with us healing. I want to make sure I am doing the best I can given my lowish gear for Tank healing Festergut.
It was mentioned that I could use Wings & trinket near the end of his inhales, which I might try. But DP drops my FH to 2000-2200. There is a very narrow window where that would work, hence using those CD's to take some of the bite out of it, I know it doesn't make up for the loss, but it helps.
I don't have any T10 gear so mentioning the DI bonus is nice, but not applicable, Holy wasn't even my offspec for a long time.
I don't spam straight HL, I would be oom in under 2 minutes if I was that dumb. I had about 80 HL, 70 FoL, and a handful of HS. It looks like I get in about 30 swings & judge 8-10 times.
I typically do AM right after the the gas comes out and FoL with an increasing number of HOL as he inhales, switch beacon at 7 stacks then after the tanks switch it typically becomes me spamming HL like mad to keep up until I see bubblewall / sheildwall fall, a second later I pop Divine Sacrifice & continue w/ the HL spam until he is about to exhale, then I pop DG, DP, and then wings after he exhales. Rinse & repeat with mostly the same strategy, only problem is that sometimes the tank does doe or I go oom just after the second exhale.
Post by
pezz
Stacking CDs with Divine Plea is a bad bad bad bad bad bad bad habit.
Thisthisthisthis. That is a waste of your cooldowns. And as Brique said, use SoW and you don't have to DP at all on Festergut 10 man. I didn't, and we even had one of our three healers die halfway through. (I had used everything else and was about a holy light and a half away from OoM, but still, technically healed it without DP and even without one of our healers).
Secondly, how are CDs on the tank being coordinated? For ten man, one
mitigation cooldown
(NOT healer throughput) at a time is enough for 3 stack damage. YOU could provide about 80% of the cooldowns on your own just rotation HoSac, DiSac, and Imp LoH. Make sure you're making good use of this.
As for mana problems: Use DI without DP and melee mostly around the one or two inhales phase, depending on whether your healers are better at tank healing or raid healing.
Post by
SlowSide
use SoW and you don't have to DP at all on Festergut 10 man. I didn't, and we even had one of our three healers die halfway through. (I had used everything else and was about a holy light and a half away from OoM, but still, technically healed it without DP and even without one of our healers).
You have 3 T10 pieces, I don't have a single T10 piece. You also have 3 times the regen I do while casting, which probably helps a lot over a 5 minute fight. Maybe there is something else going on, but I don't have anywhere near enough time to sit there swinging at the boss to make up the 100k+ mana I burn trying to keep people alive. I don't know how you can pump out 1.4 Million in healing over 4 minutes w/o DP, even our best run I was at 1.2 million over 4.5 minutes & used DP twice.
Secondly, how are CDs on the tank being coordinated? For ten man, one
mitigation cooldown
(NOT healer throughput) at a time is enough for 3 stack damage. YOU could provide about 80% of the cooldowns on your own just rotation HoSac, DiSac, and Imp LoH. Make sure you're making good use of this.
As I said The tank uses their CD, neither of our tanks have clicky avoidance trinkets, but considering we used to 2 heal it & not have problems I highly doubt it's them. Also as previously said I use mine once theirs is done, but the one time I tried HoSac Fester turned back to the first tank refreshing his stacks & putting him at 9. The several times I tried using a GCD for bubble & DG The tank died. I only used LoH twice during the night, but I will try using it after DS wears off.
As for mana problems: Use DI without DP and melee mostly around the one or two inhales phase, depending on whether your healers are better at tank healing or raid healing.
Like I said earlier I use DI early in the fight, then again when it comes off CD. One stack is when healing is the easiest for me, so I will try it alone after his first inhale.
Post by
Brique
use SoW and you don't have to DP at all on Festergut 10 man. I didn't, and we even had one of our three healers die halfway through. (I had used everything else and was about a holy light and a half away from OoM, but still, technically healed it without DP and even without one of our healers).
You have 3 T10 pieces, I don't have a single T10 piece. You also have 3 times the regen I do while casting, which probably helps a lot over a 5 minute fight. Maybe there is something else going on, but I don't have anywhere near enough time to sit there swinging at the boss to make up the 100k+ mana I burn trying to keep people alive. I don't know how you can pump out 1.4 Million in healing over 4 minutes w/o DP, even our best run I was at 1.2 million over 4.5 minutes & used DP twice.
Just try. Gear isn't as big of a barrier as you think. If you can get to Festergut, then you have the gear.
I believe there's something wonky about Flash of Light actually. It doesn't reset the swing timer. This was to make FoL actually worth casting as Retribution with Art of War proc'ing, so you're not losing DPS when everything is on CD, especially Exorcism. Don't take my word for this before testing it with an addon with a swing timer, but if it's true, then well it might be best to pause between some of your FoL casts, or just love the empty time after a Holy Shock.
Post by
323257
This post was from a user who has deleted their account.
Post by
SlowSide
Just try. Gear isn't as big of a barrier as you think. If you can get to Festergut, then you have the gear.
Hmmm 100k mana at 700 mana a swing is about 140 swings. I don't know how you guys are coming up with the free 3+ minutes of swings to regen that kind of mana.
The only time I'n not non stop casting is first and second inhale, even if you knock off my mana and regen I'll still need to come up with 60k-70k mana or 2 - 2.5 minutes worth of just swinging to regen that much mana.
How much healing are you guys doing on this fight (total & % wise)? Like I said I average about 1.2-1.4 million effective healing (45-50% of total) on fights where we hit the 4 minute mark.... Maybe I just need to relax on healing a bit so I can get more sings & judgments in.
Post by
331845
This post was from a user who has deleted their account.
Post by
pezz
700 mana a swing? That puts you at 17500 total mana. If that's true your problem is probably purely gear. I'm getting about 1.3k mana per swing, when raid buffed like crazy. And as for when to melee, for me personally healing it with only a Disc Priest helping, I found some time around the first or second inhale tended to be the safest. Tanks couldn't quite die fast enough that PW:S and HS couldn't keep them alive pretty well, and the raid damage was getting weaker and weaker. I suppose that might change based on what else you heal with.
You could also definitely relax a bit. When we downed him I did about 50% of the healing as well, but we'd had a healer die halfway through.
I don't know if it would be better, because I do get pretty holy light happy at zero inhales as well, but I used DI at three inhales and literally chain cast Holy Light. You're going to get two casts of it regardless because of the enrage timer so I wouldn't worry about keeping it off cooldown as much as I'd worry about finding the best possible time to use it.
The best time to find GCDs for bubble and DiSac is when he's casting the third inhale. Especially if you're in the tank's actual raid group, even if Fester gets one or two hits off, they'll be doing about 60% damage and you should have two other healers on the tank. I also don't understand how HoSac forced a tank switch. Are you 100% sure you didn't hit HoP instead? It's not like I've ever wiped raids doing that before...
Also, I wish I had your DPS. 50% of our healing was over two million, and we enrage timer wiped once.
Post by
skribs
Remember that Festergut is a gear check. Just because you can get to him doesn't mean you can kill him. If you are doing everything right, but aren't geared for the fight, you will not beat the boss. And yes, if you are at 17500 mana you are not geared for this. 2PT10 isn't necessary, but that CD is
very
powerful at 3 stacks.
Your profile places you at 29k unbuffed though, which means you'd be at 33k or so buffed. You should be getting 1320 mana every time SoW procs, which is more than one Holy Light.
Looking at your gear choices...you have more haste than you do crit and regen put together. Haste is a powerful stat, but past 676 only affects HL, and haste increases the rate at which you're regenning mana. If you're playing properly, and have WoA+IMA/SRA, you will have a 1.31 sec HL. You can afford to lose some haste in favor of Int.
Post by
SlowSide
The other healers are a shaman & druid. Druid normally innervates himself before I need it. I will try backing off on heals, I just don't like seeing people sitting at half health.
I don't use AM at the transition b/c it really isn't that bad, we are all sitting at 3 stacks of innoculated, I pop DS/DG if someone missed a stack, then use AM when we are at 0 inhales & raid damage is the highest.
Fester switching was a tank issue actually.. and I had my spells confused earlier ( Since I have all my normal spells bound I hardly ever see their name )... Our pally tank is a threat machine, and he forgot to turn of RF, so it had nothing to do with my casts, we switched who took him first after that, hence it not happening again.
I was wrong about the 700 mana since I was only thinking of the debuff left from the judgement, not the seal itself.... 50-70 swings is much more manageable... I just need to put more faith in our other healers & back off a bit.
I think I've got a couple ideas & tweaks to make things smoother, thanks for all the ideas guys.
:EDIT:
Like I said I switched out some Crit for Haste since the first week I tried healing I was no where near keeping up & our tanks went down almost everytime on the 2nd or 3rd inhale. We don't have all the haste buffs, only WoA & of course the buff I get from judging. I'm not sure exactly what my HL is at since I don't have 100ths turned on, so I only see 1.4 it is probably pretty close so I could trade back to one of my crit pieces.... I will trade out the 2 haste gems first though.
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