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Frost DPS
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Post by
533043
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Post by
dervasavred
So, basically, you're still using single-disease Frost?
Is it 3.1 still and I don't know it?
Post by
533043
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Post by
dervasavred
The GoD will activate ITalons come next minor patch.
As far as AoE is concerned, I hope you are not doing that on AoE bosses. Whelps on Onyxia don't count.
Post by
533043
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Post by
dervasavred
Other than the fact that it will be a DPS increase right now to go dual-disease?
Post by
Victarious
So here's my first topic and a great way of DPS and plz before starting to argue about it, maybe you should give it a shot.
A great many people have given this a shot. Check these forums, the Elitist Jerks forums, even the official WoW forums. Even if you see what you believe to be big numbers, the result of all practical application is that you will gain DPS by using two diseases, as well as changing some other things. If you didn't see those results, there is something you were doing incorrectly, likely an error in your "rotation" or priority system, or your gearing.
It's a very well said post, but the sad truth is that it doesn't hold up to dual-disease in a competitve environment. If you can perform well enough to maintain your spot in raids, then by all means do so, but this is not good advice for someone looking to improve their performance.
As Dev said, in 3.1 this was viable and competitive, but many DK abilities have been altered to do significantly more damage with two diseases.
Post by
533043
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Post by
228908
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Post by
Victarious
Oh, also, gem Strength, not haste, or crit. Frost isn't crit-dependent, just because it has talents that improve its critical damage-- crit dependency implies you need to crit for a proc to occur, and you don't. Gemming haste won't do much outside of increase your white damage. Strength will increase your damage across the board, from all abilities, resulting again in a DPS gain. Whether of not you move to two diseases, I would highly suggest you regem.
Post by
262292
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Post by
525276
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Post by
143352
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Post by
woohaa
i just macro'd bloodtap to UA. i'd just hit it between the rotations when it was time. if you try to do it in your rotation of course it's gonna mess you up. you can do it two ways too if you want. either make the macro do UA first to use up the frost rune and then blood tap to bring the rune back up. or if your like me and way till all runes are down to do it. Then you'll blood tap and then pop UA.
Also i have to say frostyhoof. if your guild is like most guilds. they don't rate your dps based on the overall dmg you did for the entire raid. but the dps you did on the boss fights. Since most boss fights don't have much aoe your build would suffer alot. I'm sure since your gear isn't high enough to say hey you need to do more dmg they haven't said anything. But when your GS is closer to 5k-5.2k and your boss dps is 3k or lower they might say something. yes your overall dmg may be high because of all the aoe. but your gonna find your dps hasn't increased much if your still using single diseases. What causes your dmg to scale with your gear isn't just the stats on your gear. It's the multipliers from talents and diseases that cause your dmg to go up. skills like
Obliterate
and
blood strike
aren't gonna do much dmg. and i can understand that you probably don't use bloodstrike much since your probably using HB every chance you get and bloodboil instead of bloodstrike since with 1 disease bloodboil is probably doing more dmg.
Post by
550772
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