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Post by
430613
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Post by
Eleazer
Hobo,
Thank you for writing a clear, and very well-written thread. We don't say shamz. Shamans are the intelligent utility class, as such, we refrain from unintelligent shortening of words that don't have any need to be. Other than that, it's one of the few question threads I have been able to read through without cringing. Now, on to the answers:
1. Dual Wield Windfury until you get 5 points in Elemental Fury in the Elemental Tree, at which point you switch to Flametongue on your offhand.
2. Slow 2.5 or above weapons for both hands are the best way to go. Don't look at top-end damage or dps or even weapon speed. It's all about average weapon damage whichever is higher of the two goes into your main hand. However if you find one that is nice and slow with really high top-end, it is okay to put it in the MH to take advantage of WF critical strikes. You won't maximize your dps but you will have some very nice critical strikes.
3. 5 stacks of Maelstorm gives you an instant cast of LB/CL and assorted heals . You get just one LB. Maelstorm essentially cuts the cast time off of the spells. It doesn't give you a free one, just cuts down the cast time. While questing I use it for heals.
4. No need to worry about priority at lvl 41. Your best bet is to start off with a lightning bolt and then SS/ES/LL. Pull everything you can with Flame Shock or Frost Shock. I like to start off with Frost shock when questing unless the guy will take longer than 18 seconds at which point Flame shock. Flame Shock is used on any add or boss while in a dungeon that will be up longer than 18 seconds.
That's the basics. Good Luck
Post by
515083
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Post by
430613
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Post by
Gone
id use a 2H with wundfury untill you get lava lash, then double WF untill you get the talent, then WF on the mainhand and FL on the offhand, or WF on the mainhand and frostbrand on the offhand for pvp
youll also want the slowest weapons you can find in both hands, but put the one with the higher max damage in your mainhand
malestorm weapon makes your next lighting spell, hex, or heal 20% faster, so when it stacks 5 times it will be instant
at level 80 the rotation i use is LL, SS, ES, LB, then refresh lightning sheild and totems if needed, also you may have time for a fire nova in between LL and SS on your second time through the rotation. youll want to use LL at the begining rather than the end because most enhance relics that give you AP proc off of LL, at your level a rotation isnt as important but it remains the same idea, LL, SS, ES. then add lightning bolt at the end once you get MSW
Post by
515083
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Post by
Eleazer
Hobo,
No problem. There are several reasons for 2.5 or higher speed. It's average weapon damage over top-end or dps that matters on our weapons.
1.
Windfury Weapon
- The goal is to hit as hard and as high as you can. Windfury has an internal cooldown of 3 seconds so if you get a 1.8 weapon you may end up missing a few WF procs and hitting for less per proc.
2.
Stormstrike
- SS uses weapon damage of both weapons to calculate how hard it hits. I think you can figure out why a slow weapon is once again better.
3.
LavaLash
- While a rather weak attack, because it is normalized it is now better to have a slow offhand. The slower and more powerful the weapon the more powerful the hit.
4.
Flametongue weapon
- The spell power on this is now based on weapon damage as well. So the more powerful the weapon the more damage dealt and spellpower gained.
Granted, the slower the weapon the less Static Shock you get. I believe Flurry has a built in cooldown where it doesn't matter if you have a slow or fast weapon it will basically work the same. Those are the basic reasons as to why you would use two slow. Back in BC, Two slow weapons dual WF was crazy threat. You would triple crit and suddenly you would be tanking the boss. I miss those days.
Post by
430613
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Post by
Eleazer
Thanks again guys, all of you. Much appreciated. I think I understand these concepts a lot better.
Right now I'm using two one handed maces that have decent dmg caps, but swing at 2.7 and 2.2 speeds. Is this to fast for the WF to proc often enough, because I don't think I can find any slower one handers?
2.7 is beautiful. 2.2 is too fast, and if it's in your offhand it's probably stealing WF procs from your MH. If you can't get a weapon that is within .1 second of your MH. It's generally better to put the stronger weapon in your MH. In order to take advantage of MH WF PRocs. However if you have a speed that's 2.2-2.5 and close in average damage than put it in your MH and the really slow one in your OH so you don't face as many WF steals.
Post by
soccergenius
4.
Flametongue weapon
- The spell power on this is now based on weapon damage as well. So the more powerful the weapon the more damage dealt and spellpower gained.
Flametongue Weapon scales with weapon
speed
, not damage; it's not the spell power granted, but the spell damage that the proc inflicts on hits.
Also, Maelstrom Weapon is a proc per minute, so slower weapons will give you more proc's per hit vs faster weapons. This is important because Stormstrike and Lava Lash can proc MW, so slower weapons give you increased odds that those two attacks will give you a MW proc.
Post by
430613
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Post by
MegaVolt
Generally all slow end game 1h weapons have a 2.6 speed. There aren't many slower ones, 2.7 is very rare (awesome that you got one).
The problem with WF is that it has a 3 second ICD. So the fast weapon will hit more, proc WF with a higher probability but with a much weaker hit. The 3s ICD starts and your bigger MH now can't proc WF anymore. After the 3s are over you can proc WF again but since you hit more with your weak OH you will again most probably get a weak hit since it will proc it first.
That's why the OH is "stealing" procs from your MH. The OH has a higher proc chance and if it procs it activates the ICD, making MH procs impossible for that time.
But for you mobs die within a few seconds anyway so I wouldn't worry too much about it. When leveling this doesn't matter at all. It's nice to get another slow off hand but the time you spend looking for one is better spend killing mobs and gaining xp.
You can start worrying about the whole weapon speed issue once you are 80, only then is it really worth it.
Post by
430613
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Post by
393352
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Post by
515083
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Post by
MegaVolt
It has more swings with which to proc, but same probability per swing as the slow weapon right?
Still trying to understand my 74 shaman a bit better.
Yes, the probability per swing is exactly the same for slow and fast weapons. The higher probability for a fast weapon to proc it in a given timeframe is purely a result of the fact that the fast weapon will get more swings in than the slow one.
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