Anub'Rekhan
The Arachnid Quarter Anub'Rekhan Grand Widow Faerlina Maexxna The Plague Quarter Noth the Plaguebringer Heigan the Unclean Loatheb The Military Quarter Instructor Razuvious Gothik the Harvester The Four Horsemen The Construct Quarter Patchwerk Grobbulus Gluth Thaddius Frostwyrm Lair Sapphiron Kel'Thuzad Anub'Rekhan is the first boss in the Arachnid Quarter of Naxxramas .Commander Eligor Dawnbringer says about him:Anub'Rekhan, one of the finest Spider Lords of Azjol'Nerub, was brought under control of the Scourge when he and his commander, Anub'Arak, were finally defeated by the Lich King many years ago. It is said he was the most loyal of Anub'Arak's commanders.
Overview Anub'Rekhan will engage with 1 (25 Players : 2 ) Crypt Guard in the room. An offtank should take care of the Guard, while the Main Tank brings Anub'Rekhan to his position. Anub'Rekhan will require the MT positioning him against the wall opposite his door. Throughout the fight Anub'Rekhan will summon Crypt Guard s who must be picked by an offtank, and killed. Anub'Rekhan can summon Corpse Scarab s from the corpses of dead players. When Anub'Rekhan casts Locust Swarm, the tank must kite him around the side of the room while making sure he keeps far enough ahead to not gain stacks of Locust Swarm. Melee DPS and an OT should step away from Anub'Rekhan ~10 seconds before a Locust Swarm, so they can avoid the silence effect. Once the tank reaches the opposite side of the room, the fight goes on as normal with as many more transitions as necessary.Abilities Impale - Anub'Rekhan will target a random player and send a line of spikes out towards the player, hitting everyone in a straight line between him and his target. Players hit by these spikes will take 4,813 to 6,187 (25 Player : 5,688 to 7,312 ) physical damage and will be knocked into the air, suffering reduced fall damage when they land.Locust Swarm - Every 80-120 seconds Anub'Rekhan will release a locust swarm that damages players within 30 yards around him and applies a stacking Locust Swarm that deals 875 to 1,125 (25 Player : 1,313 to 1,687 ) Nature damage every 2 sec. While the spell is active, Anub'Rekhan will move at 60% (25 Player : 75% ) of his normal movement speed. Any players afflicted by the Locust Swarm will be pacified and unable to use spells or attack for the duration of the effect. A Crypt Guard will spawn immediately after Locust Swarm is cast.Summon Corpse Scarabs - Anub'Rekhan will use this ability to summon Corpse Scarabs from the bodies of dead Crypt Guards (10 per ) and players (5 per ).
Anub'Rekhan yells: Ahh... welcome to my parlor.
Anub'Rekhan yells: Closer now. Tasty morsels. I've been too long without food, without blood to drink.
Anub'Rekhan yells: I hear little hearts beating. Yes... beating faster now... soon the beating will stop.
Anub'Rekhan yells: Just a little taste...
Anub'Rekhan yells: Shhh... it will all be over soon.
Anub'Rekhan yells: There is no way out.
Anub'Rekhan yells: Where to go? What to do? So many choices that all end in pain, end in death.
Anub'Rekhan yells: Which one shall I eat first? So difficult to choose. They all smell so delicious...
Anub'Rekhan yells: Yes, run! It makes the blood pump faster!
Gains After killing this NPC you will gain:
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The Wowhead Client is a little application we use to keep our database up to date, and to provide you with some nifty extra functionality on the website!
It serves 2 main purposes:
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